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When two young American men and a Japanese woman in search for answers to the deaths of their parents and friends are forced into a game of power to control a secret super powerful device, they must find the killer enemy before he destroys them and everyone close to them.
SYNOPSIS:
Backstory:
When the Second World War was over, a dozen of the world's richest man resolved to prevent a tragedy like that from happening again, at least in their lifetime, and the Ozone Club was born. They secretly created a device to protect the world from global wars and humanity from self-destruction.
Over half a century later, the remaining club members perished in an explosion, and an ambitious young member, Desmond Raynes, driven by greed for power, replaced them with his own kind and took control of the club, trying to find and take over the device and to use it as a weapon to control the world. Eventually, he was convicted and sentenced for his crimes.
The story:
Ten years later, some of the club members, instrumental to Desmond's downfall, are killed in a well orchestrated attack, including the wife of a founder's son Arthur King, his son Roman also targeted.
As Desmond's son Dean goes to confront him in jail and find out if he was responsible, Desmond dies of a heart attack in front of him.
Three years later, the attacks resume again against the club founder's children and grandchildren. As Dean's childhood friends are being killed, he, Arthur, his friends the surviving founder's children, Roman, and Akemi who comes from Japan to find her father's killer and avenge his death, must find the enemy before the device is taken over and used as a weapon to destroy them.
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Sid Ries, The core concept of three protagonists seeking answers about their loved ones’ deaths while racing to stop a powerful enemy from controlling a secret device, has the potential for an emotionally charged, high-stakes thriller. However, the logline could benefit from tightening and clarifying the language. The sentence structure is a bit long and difficult to follow, which dilutes the impact. Consider breaking it into clearer beats: Who are the protagonists? What exactly is the “game of power”? What is the nature of the device? And what makes the antagonist uniquely threatening? With some focused revision to enhance clarity, specificity, and urgency, this could be a much more compelling and marketable logline.