I am a concept designer and art director for video games, web TV, and independent VFX films. Primarily specialized in the area of environment design, I also provide visual development services for characters, creatures, and narrative key frame illustration. I have over a decade of experience working with powerhouse studios such as Electronic Arts, Sony Online Entertainment, and the Texas-based developer Certain Affinity. I have contributed to several high-profile projects including Halo: The Master Chief Collection, Halo 4, and DC Universe Online. In addition to articles, lectures, and print interviews, I have had artwork published in EXOTIQUE 6, SPECTRUM 17, EXPOSE 9, ART OF THE DRAGON: The Definitive Collection of Contemporary Dragon Paintings, Awakening: The Art of Halo 4, and EXPOSE 11. http://michaelpedro.com/
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Terrific post, Michael. Congratulations on all your success. Very impressive. Do hope you will take some time to make some posts in the Post Production section of the Lounge and wherever else you feel like you may be able to help. You clearly have much to offer. If you have any interest in being a guest blogger, let me know as well. I'll bet you have an inspiring tale or two inside of you!
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Thanks! I've subscribed to the Post-production and Development lounges, so I'll certainly contribute where I can. I wouldn't turn down the chance to do a guest blog; if the opportunity to knowledge-share presents itself, I'm usually eager to do so.
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Excellent on all fronts, Michael! Look forward to your contributions. Shoot Rosalind a line at Rosalind@stage32.com regarding the guest blog. She'll get you going!
Impressive resume Michael! Nice to have you apart of this community