Take your time. These are videos that show, rather that tell the sorts of repeated standards and anomalies that I found in repeated use in anime.
Fights VARIABLE
Characteristic, anatomy, and or effect(FX) that is represented as the dominant, contrasting, or dueling opposite factor in a fight between (un)evenly matched opponent(s)/assailant(s)
Fights CENTERFUGE
Circular distal anatomic trajectories within a frustrum or field resulting in blow, blocks, and or thrusts
Fights COMPRESSION
Multiple/single forward, blow, volley, and or force in a certain vector trajectory
Fights EXPANSION
Dominating force or blow resulting in a multi/main trajectory chain reaction or consequence
Fights STREAM
Continuous roving or static tracking of a series of pose to pose movements, blows, and or dodges made by both or either opponents as a ratio of win/lose sequences or practice maneuvers
Fight SURFACES
Series or impacting blow(s) in a special paradigm that land, are sequentially blocked, and or miss triggering a type of consequence, chain reaction, or win/lose imbalance
What you think of my hypothesis. It will take time to view these videos even though on avg only 3min running. There is an epilepsy warning.
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Thanks for posting. I love me some Anime fight scenes. Will check these all out later. Dying to do my own anime fight scene soon.
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Fight scenes have their own style and flair, and it's always interesting to see how their going to turn out. Will have to check this out Terence Daniels
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This loos pretty cool.
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I hope you don't mind the mistakes and repeats in there. I was looking at a lot of footage but mostly the best from other bests. The terminology is one word meant to convey an overarching idea concerned with the ever-present, and I say, highly confusing fight scenes.
To have a frame of reference for where one type of activity begins or blends with the next is good for context if not experimentation. Again a lot of timing with these things is the same but as you said Daniel Husbands these things can take on a unique movement and/or graphical style.