Hello, I'm Dan Rico: character rigger. Yes, I know it says animator, which I do on occasions, but there wasn't an option for character td or rigger, so I'll stick with the closest label for now.
I like to help set up 3d characters, vehicles, and props for usage in 3d films and games. Giving the characters the ability to move and emote appeals to me greatly, and I'll put forth the effort to be sure they can.
Unique traits: Knowledgeable in Autodesk Maya, adobe photoshop, and pixelogic Z-brush.
Art Institute of California: Orange County
(2012-2014)
The Academy of Art University San Francisco
(2012-2014)