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After getting fired from a comfortable corporate job, a spunky, snarky video-game designer reconnects with her spacey mother, who runs a co-working space in Manhattan. Surrounded by an oddball group of aspiring entrepreneurs, she struggles to keep the vengeful promise she made to her old boss: To release her own video game in one year.
The logline is very dry. There is no "raisin" to understand in what manner the plot will develop.
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Rated this logline
Well, it's a sitcom. Nothing much changes week to week, and there's not much of an arc. But there are a few elements I left out. How about this:
After getting fired from a comfortable corporate job, a spunky, snarky video-game designer reconnects with her spacey mother, who runs a co-working space in Manhattan. Surrounded by an oddball group of aspiring entrepreneurs, she struggles to keep the vengeful promise she made to her old boss: To release her own video game in one year.
1 person likes this
Good premise, lots of room for interesting angles